You See Me

Level Designer

  • Created level mockup and white box

  • Designed enemy placement and player movement

  • Researched Asset packs to use

  • Placed assets in scene and decorated the environment to enrich the atmosphere

Backstage Access

Environment Design

  • Made for a Virtual Environment course

  • Inspired by personal experience in theatre and dance background

  • Creating a visual moodboard based on real-life pictures, artworks, and other 3D environments

  • Programmed the smoke effect for the ashtray and camera rig

  • Researched and used asset packs found online

  • Placed assets in the scene and decorated the environment to enrich the atmosphere